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Archive for May, 2007
I lied, utterly and completely without remorse for my actions. Nothing I every write in these posts come to fruition and I know I’ve said time and again that this would change but to no avail. Times have changed…hopefully.
Kyo Hitsu has moved across completely to XNA from OpenGL. No point continuing on the OpenGL version when it’s just going to be converted to XNA in the end. I decided, eventually to convert Wario Ball to XNA as a learning process which shouldn’t take too long. I’m planning on finishing this little project in a week… Yes, seven days, no excuses. This should at least get me use to programming with XNA and give me the basic so that I can move across to the main project of converting Kyo Hitsu. Speaking of Kyo Hitsu, I’ve posted some screenshots of the OpenGL version so you can at least see that I did make some progress. The three screen shots show the WIP Tank and Spider Boss.
That’s your lot for now so, enjoy?
Categories: Random News
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